WARS OF EMPIRE III Trapped like a Fox Campaign & Wargame Rules for The Seven Weeks War of 1866
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The game covers the Austro-Prussian War including the West German and Italian theatres. The onus is on the Prussian's and their allies to advance against the Austrian allies in West Germany as well as cross into Bohemia and seek a decisive victory. Depending on the campaign results the Diplomatic Chart will influence the political stance of Britain¸ Russia¸ France and Denmark. It can also affect the deployment of Prussian Landwehr¸ and a possible local armistice in the German States or Italy. Thus you cannot ignore the political dimension of the conflict. The campaign will therefore result in a number of battles with a context. Game Aids: Included is a 65 page Gamebook with a short history¸ campaign and battlefield rules. There is also a system for fighting one-off battles.. There are three campaign maps¸ 2 pages of game counters¸ 2 pages of orders of battle¸ Campaign Calendar¸ Diplomatic Display Chart. For the battlefield rules there is a Battlefield Design Sheet¸ Orders of March¸ Fate Cards¸ Battlefield Turn Options and 2 page Playsheet. SCALES & BASING Ground Scale: 1" = 100 metres. All combat and movement are by 10" squares or 1 km. So a battle is approx. 7 km x 5kms Time Scale: 1 Turn = 20-30 minutes Table Size: 6 x 4 ft. up to 12 x 6 ft. Figure/Base ratio: Figures per base according to pocket. We use Pendraken's 10 mm figures with 4 infantry¸ 3 cavalry or 1 gun and 3 crew per base. With 3 - 4 Bases per Infantry Battalion or Cavalry Regiment. Ratio is approx. 1:40 to 1:60. Game Length: 2 - 3 hours for a corps sized battle
