Universal Adventures Adventure Module EG2 The Tomb of Azar Mor
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Enjoy great savings during our Spring Adventure Sale! Stop by our publisher page or the Sales Guide and take a look at everything we have to offer. The adventure begun in EG1 The Oracle of Basylthor continues in EG2 The Tomb of Azar Mor. The location of The Eye of the Griffon has been discovered. The Eye is said to be located in the Tomb of Azar Mor¸ the final resting place of a powerful¸ foul cleric¸ and sure to be guarded by dreadful monsters and deadly traps. Without the Eye¸ though¸ the people of Wardstone lose their greatest defense against the hostile forces which surround them. Based on the Old School Adventure¸ A2 The Tomb of Azar Mor¸ this Adventure Module includes introductory material¸ an Adventure Record and 9 Adventure cards¸ 9 Encounter cards¸ 9 Event cards¸ 9 Search cards and 18 Treasure cards. The adventure continues in EG3. Like all Universal Adventures Adventure Modules¸ The Tomb of Azar Mor is a generic adventure¸ suitable for use with any fantasy rpg¸ and can be played solo or with a group¸ with or without a GM. The adventure is highly re-playable and the cards can be combined with other cards in the series¸ or with other Universal Adventures products¸ to create additional adventures. For more Universal Adventures products visit the Universal Adventures product page. For more Adventure Modules visit the Adventure Module page. You've Got the Rules. Now Get the Game. Universal Adventures Dungeon Deck is a set of cards that allows you to create a dungeon for any fantasy adventure role-playing game¸ area by area¸ while you play. Solo or with a group¸ with or without a Game Master¸ with Universal Adventures Dungeon Deck you'll always have a way to play your fantasy adventure role-playing games. ; Open campaigning for solo and group play! Campaign Module 1: Borderlands of Adventure Ten years ago the borderlands fell. The horde was broken¸ but the area has remained unsettled since. Tales persist¸ though¸ of lost wealth within the ruins that are scattered across the region. Will your group brave monsters and marauding humanoids in the search for lost treasure? The dangers may be great¸ but wealth and glory await those brave enough to seek it out and bold enough to seize it. Wilderness and dungeon adventures for characters 1st to 3rd level. Something dreadful has come to Ravenor. People have begun disappearing¸ fishing boats have been found floating unmanned in the river¸ tremors rumble through the vale and packs of vicious rats have been encountered in the streets. The people of Ravenor need help. Are you brave enough to undertake an Assault on the Underworld? The first in a new line of Adventure Modules. ;Creative¸ complete¸ fast-paced and exciting¸ Adventure Modules bring you a whole new way to play your fantasy RPG's. ;Each adventure includes collectable cards that allow you to create your own adventures! ;Collectable¸ expandible¸ customizable and universal¸ enter a new world of fatnasy adventure with Universal Adventures Adventure Modules. Enter a simpler world of mighty deeds and wondrous magic¸ where brave heroes battle vile monsters and fabulous treasures await the hand bold enough to seize them. ; Enter the worlds of ; Heroes & Dragons Red ¸ where sorcery¸ steel and subterfuge¸ are pitted against a host of monsters¸ traps and malevolent beings and do it all with a few simple rules.
