Trouble at Hayton v2
A small adventure for starting adventurers. They arrive in the small town of Hayton¸ known for it friendly demeanor and good woodcarvings. Arriving there it is apparent that something is amiss. Can they solve the problems¸ fight the bad guys and save Hayton? Trouble at Hayton is a adventure module designed for level one characters. It includes a map of the town¸ custom encounters with maps and several options for the DM. Edit: After a review with some good constructive criticism and some help on reddit I have tried to improve the adventure: -I tried to fix the consisteny errors. -I reformatted the layout. -I added some notes that provide further information or tips. -I have rebalanced some encounters and made the leveling milestones more clear. -I have added handouts to make using the adventure more easy. -I paid some extra attention to spelling and punctuation mistakes (English is not my native language so some mistakes might have been missed). -Many other small fixes. -Added some more informationa about the motivations of the villains. -Added some minor NPC's (very basic). -Added statblocks for all monsters and NPC's. -Clarfied a bunch of different things. -Elaborated the introduction and made sure the start of the adventure made more sense. Thanks for everyone that helped by giving me valuable feedback: Travis L here on the DMs guild! egamma¸ polespearfishing and ctmarleau on reddit! In the future: -I shall make some homebrew encounter maps to help run the adventure.