Treachery of the Guildmasters (DDV05)
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An adventure for four to seven 4th-level characters
Members of Daggerford's Watermen's Guild have spotted giant rats in the town's new sewer system. A long-time resident of Delimbiyr Vale named Sir Darfin Floshin suspects the rats are corrupt¸ shapeshifted guildmasters hiding from the justice that is due them.
In addition to a classic dungeon crawl through the sewers¸ this module contains an optional side quest to clear the sewers of an awoken xorn. While on the adventure¸ the party has the opportunity to recover two magic items¸ plunder a small treasure hoard¸ and complete an optional side-quest introduced in DDV01.
In addition to a primary adventure hook to the Decimation of Delimbiyr Vale campaign¸ this module includes two additional hooks you can use to play one-shot adventures.
This adventure includes: Printer-friendly PDF including black-and-white DM maps Accessible PDF Three full-color¸ scalable battlemaps suitable for uploading to virtual tabletops Sample DM Map and Battlemaps
The Decimation of Delimbiyr Vale campaign contains the following modules: Decimation of Delimbiyr Vale Campaign Starter Last Stop to Daggerford Desecration of Morninglow Tower Return of the Amberguls Secret Beneath Sword Hills Treachery of the Guildmasters Clash at Secomber Venture into Hastarl Last Stand at Mishka's Warren Rescue from Cromm's Hold Shadow of Evil
