Time Sink
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An ancient sink is guarded by glowing sharks. They say the penultimate thief of time was buried there. A gift? Lassiclere¸ a high elf midwife (who helped birth a PC) is in town. She would love a rubbing from the headstone. Pilgrimage? The thieves' union never mandates these missions¸ but good luck follows all that pray at the tomb. Gentrification? The sink houses a gam of sahuagin. Drive them out and we can make better use of the space. This short module is set in a wetlands environment near a city - perfect for your Ghosts of Saltmarsh campaign. It plays out in a tight single session or a leisurely pair¸ and should take a group of level 3 PCs to level 4. Time Sink is the first title for the DM's Guild from Sean F. Smith - who has written extensively of horror investigation and OSR absurdity. Time Sink takes innovations from both spheres and will be a blast to play at your table¸ and again and again at conventions.
