The Travelling Salesman
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Content warnings: Horror¸ gore
A magic shop¸ The Travelling Salesman¸ has appeared in town just in time for the party's arrival. This shop specialises in being in the right place¸ at the right time¸ with the right equipment¸ for the right adventurers. Its wisteria-covered frontage adorns any old blank wall space¸ and immediately looks like it's been there for decades. Large paned windows are smeared with age-old dirt and hint at the vast array of interesting objects inside.
The shop belongs to Yannik Willowbough¸ an exhausted-but-jovial halfling with a passion for helping others. At least¸ it belongs to Yannik now. It was once home to a lich¸ Verdenia Siskin¸ who has recently concocted the perfect way to exact her revenge. She just needs a party of adventurer's to turn to her point of view.
This adventure contains:
A (hungry) planes-travelling magic shop and former home of a powerful lich. A lich who takes particular delight in winding adventurers around her little finger to do her bidding. A planar tear that threatens to pull the whole town (or more!) into the Shadowfell. A spooky house of delights. NPCs whose motives will be thoroughly questioned by the party. A 3-10 hour adventure for a party of any level and composition Depending on the outcome the party may also benefit from: A planes-travelling base of operations A recurrent NPC quest-giver and/or helper A devious¸ and eternally patient¸ antagonist. Four original hand-drawn maps to support combat and exploration¸ with seperate versions suitable for VTTs. Advice for new DMs to run this adventure smoothly. A separate accessible adventure pdf.
This adventure was written as part of the Storytelling Collective's Write Your First Adventure workshop.
