The Tomb of Azar Mor (A2)
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For new products¸ product lines¸ current sales and specials visit our publisher page. Journey to the Tomb of Azar Mor and recover the Eye of the Griffon before the village of Wardstone is destroyed. The location of the Eye has been learned¸ but the artifact is said to be located within the Tomb of Azar Mor. The final resting place of a powerful and foul cleric¸ the tomb is sure to be guarded by all manner of horrific monsters and deadly traps. Can the characters survive the dangers of the tomb and recover the Eye of the Griffon in time to save the residents of Wardstone? Continue the adventure begun in A1 The Oracle of Basylthor ! The Tomb of Azar Mor is a dungeon adventure for characters of 1st to 3rd level and is suitable for Labyrinth Lord¸ OSRIC BECMI¸ First Edition¸ and similar games. For more Old School Adventures visit our Old School Adventure Page You've Got the Rules. Now Get the Game. Universal Adventures Dungeon Deck is a set of cards that allows you to create a dungeon for any fantasy adventure role-playing game¸ area by area¸ while you play. Solo or with a group¸ with or without a Game Master¸ with Universal Adventures Dungeon Deck you'll always have a way to play your fantasy adventure role-playing games. ; Open campaigning for solo and group play! Gather your warriors and delve into the depths of a dark and deadly dungeon in search of wealth¸ glory and adventure! With the Swords and Savagery fantasy role-playing game you can create your own warriors and explore dank dungeons where monsters lurk and treasure awaits. Or be the Game Master and challenge your friends with your creativity as they guide their warriors through the adventures you design. Delve into new realms of adventure with Swords and Savagery ! Become an adventurer¸ explore legendary sites¸ battle deadly foes¸ discover fantastic wealth and wondrous magic¸ build your saga and more! Or become a Game Master and design adventures in a world of monsters¸ myth and magic. All this and more is possible with the Ogres and Underworlds fantasy role-playing game. The trail was not hard to follow¸ even in the dark. The creatures moved quickly and with no fear of being followed. And when there was doubt¸ there was always the river that flowed from the west¸ from the depths of Black Willow Gorge. Somewhere in the dark depths of that gorge is the horn that sounded in the night¸ the young girl from the settler's wagon and the creatures that carried her there. Face the horrors of Black Willow Gorge! Swords and Sorcery vs. Cosmic Horror in this old school¸ classic quest-style rpg of fantasy action and adventure for solo and group play.
