The Strange and Delightful Emporium: A First Time DM Adventure
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Get Started With D&D
Do you love Dungeons & Dragons and want to become a Dungeon Master yourself? Do you have new players you want to give a taste of D&D without overwhelming them? This adventure is for you!
The Strange and Delightful Emporium is a First Time DM Adventure. This means that the adventure includes encounters that introduce each of the three pillars of play: Social Interaction¸ Combat¸ and Exploration¸ with clear and detailed guidance for Dungeon Masters on how to prep and run each section.
This is a 2-3 hour adventure designed for 1-5 first level characters.
Visit the Greenbottle Emporium Today! The Greenbottle Emporium can fulfill all your magical needs!
If you can't find it at the Greenbottle¸ you don't really need it!
The Greenbottle Emporium can't be found¸ and the need for its magic services is growing urgent. What happened to the owner and where has the shop gone?
Dame Sheerwater¸ ruler of Sheerwater Town¸ is in desperate need of a potion to remove a curse. She placed in order with the local magic shop¸ but no one has heard from the owner in days. Dame Sheerwater hires the party to find the shop and bring her the needed potion as quickly as possible.
This product includes: A 33 page PDF A 2-3 hour¸ light hearted adventure that covers the Three Pillars of Play: Social Interaction¸ Exploration¸ and Combat while encouraging and supporting improvisation Thorough Dungeon Master Guidance for preparing and running the game DM Tips throughout each section to draw the DM's attention to opportunities and potential challenges when running the adventure Color and black and white player maps with a 1" equals 5' grid in the PDF designed to be printed and assembled on letter sized paper without the need for separate sizing Color¸ grid-free .jpg version of the player map for virtual tabletops Black and white¸ and color .jpg player maps with grid for printing at any size Relevant monster and NPC stat blocks Detailed information on townsfolk and the town to use when improvising Single page combat reference sheet for players Single page combat reference sheet for DM with PC and monster statistics PC roleplay reference sheet for DMs Playtest Feedback: A nice experience. We learned how to actually play.
-Playtester for teaching new players
Content Notes:
This adventure includes unwilling human transformation into an animal via a curse. The target of the curse views this as an embarrassing inconvenience.
This product has been checked for accessibility using Adobe Acrobat Pro and Coblis: The Color Blindness simulator.
This adventure was written as part of the Fall 2021 Story Telling Collective's Write Your First Adventure workshop.
Get Started With D&D
Do you love Dungeons & Dragons and want to become a Dungeon Master yourself? Do you have new players you want to give a taste of D&D without overwhelming them? This adventure is for you!
The Strange and Delightful Emporium is a First Time DM Adventure. This means that the adventure includes encounters that introduce each of the three pillars of play: Social Interaction¸ Combat¸ and Exploration¸ with clear and detailed guidance for Dungeon Masters on how to prep and run each section.
This is a 2-3 hour adventure designed for 1-5 first level characters.
Visit the Greenbottle Emporium Today! The Greenbottle Emporium can fulfill all your magical needs!
If you can't find it at the Greenbottle¸ you don't really need it!
The Greenbottle Emporium can't be found¸ and the need for its magic services is growing urgent. What happened to the owner and where has the shop gone?
Dame Sheerwater¸ ruler of Sheerwater Town¸ is in desperate need of a potion to remove a curse. She placed in order with the local magic shop¸ but no one has heard from the owner in days. Dame Sheerwater hires the party to find the shop and bring her the needed potion as quickly as possible.
This product includes: A 33 page PDF A 2-3 hour¸ light hearted adventure that covers the Three Pillars of Play: Social Interaction¸ Exploration¸ and Combat while encouraging and supporting improvisation Thorough Dungeon Master Guidance for preparing and running the game DM Tips throughout each section to draw the DM's attention to opportunities and potential challenges when running the adventure Color and black and white player maps with a 1" equals 5' grid in the PDF designed to be printed and assembled on letter sized paper without the need for separate sizing Color¸ grid-free .jpg version of the player map for virtual tabletops Black and white¸ and color .jpg player maps with grid for printing at any size Relevant monster and NPC stat blocks Detailed information on townsfolk and the town to use when improvising Single page combat reference sheet for players Single page combat reference sheet for DM with PC and monster statistics PC roleplay reference sheet for DMs Playtest Feedback: A nice experience. We learned how to actually play.
-Playtester for teaching new players
Content Notes:
This adventure includes unwilling human transformation into an animal via a curse. The target of the curse views this as an embarrassing inconvenience.
This product has been checked for accessibility using Adobe Acrobat Pro and Coblis: The Color Blindness simulator.
This adventure was written as part of the Fall 2021 Story Telling Collective's Write Your First Adventure workshop.
