The Solitary GM
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Although there is a large community of roleplaying gamers who enjoy "solo" roleplaying without a GM¸ there has been little discussion of doing the opposite--roleplaying as a solo GM without any players. I created The Solitary GM to fill that void. This supplement allows a Gamemaster to play an RPG without any human players. What are some different ways that you can use The Solitary GM? Here are some suggestions: ? Play that great RPG you bought that none of your friends are willing to try. ? Run that long-term campaign you have always wanted to¸ but could not because of too many scheduling conflicts. ? "Test" an adventure by running through it one or more times using The Solitary GM¸ so you can discover any flaws or other issues before running it with real human players. ? Practice your GMing¸ and improve your knowledge of whichever game system you are using. ? Otherwise¸ have a way to gamemaster a roleplaying game when you find you have the time but not the players!
