The Ruins of Ninth Watch
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In the snow-capped peaks of the Vingemantle Mountains¸ an ancient dwarven watchtower lies in ruins. The site of a bitter battle between dwarves¸ the tower and its inhabitants were laid low by a great cataclysm that shook the very foundations of the mountain itself. Now¸ dark things dwell within its shattered halls and their plans will spell doom for the inhabitants of the towns nestled in the mountain's shadow¸ unless someone ventures into those foreboding ruins and ends the foul machinations unfolding within.
This adventure for 5th Edition will take a party of four 10th level characters through the ruins of the dwarven watchtower of Ninth Watch as they uncover its history and confront the coven of hags that lair within.
Included in this PDF are:
- 1 Complete Adventure for 5th Edition¸ with a total playtime of approximately 30 hours
- Stat cards and descriptions for 20 brand-new monsters¸ 5 of which are unique named characters with their own special abilities (including a new unique curse¸ and a giant that can pick up a character and throw them at someone else)
- 6 original maps depicting the various areas within the ruins of Ninth Watch
- 5 original magic items with unique abilities
- Several set-piece encounters with environmental effects
- An adventure hook to get your characters involved
- Suggestions for how to continue the game after reaching the end of the written adventure¸ or incorporate the adventure into a larger campaign
- Read-aloud text for every area and encounter to help you set the scene
- Combat tactics for the monsters and NPCs to help them feel like living parts of the world¸ with their personalities and motivations reflected in their behaviour in-game
The Ruins of Ninth Watch can be run using only this document and the Basic Rules for 5th Edition¸ and can be inserted into any game or setting¸ to make this an adventure you can run with your players as easily as possible.
In the snow-capped peaks of the Vingemantle Mountains¸ an ancient dwarven watchtower lies in ruins. The site of a bitter battle between dwarves¸ the tower and its inhabitants were laid low by a great cataclysm that shook the very foundations of the mountain itself. Now¸ dark things dwell within its shattered halls and their plans will spell doom for the inhabitants of the towns nestled in the mountain's shadow¸ unless someone ventures into those foreboding ruins and ends the foul machinations unfolding within.
This adventure for 5th Edition will take a party of four 10th level characters through the ruins of the dwarven watchtower of Ninth Watch as they uncover its history and confront the coven of hags that lair within.
Included in this PDF are:
- 1 Complete Adventure for 5th Edition¸ with a total playtime of approximately 30 hours
- Stat cards and descriptions for 20 brand-new monsters¸ 5 of which are unique named characters with their own special abilities (including a new unique curse¸ and a giant that can pick up a character and throw them at someone else)
- 6 original maps depicting the various areas within the ruins of Ninth Watch
- 5 original magic items with unique abilities
- Several set-piece encounters with environmental effects
- An adventure hook to get your characters involved
- Suggestions for how to continue the game after reaching the end of the written adventure¸ or incorporate the adventure into a larger campaign
- Read-aloud text for every area and encounter to help you set the scene
- Combat tactics for the monsters and NPCs to help them feel like living parts of the world¸ with their personalities and motivations reflected in their behaviour in-game
The Ruins of Ninth Watch can be run using only this document and the Basic Rules for 5th Edition¸ and can be inserted into any game or setting¸ to make this an adventure you can run with your players as easily as possible.
