The Awakened Item
Have you ever wanted to play a sentient sword or shield? How about a broom? Or perhaps a tea pot¸ a clock¸ or a candelabra? Well¸ be my guest! "A gleaming longsword set atop a pile of treasure deep in the heart of a dungeon suddenly calls out to the adventurers filling their pouches with coin. A fiddle levitates alongside a cheerful bard. The townsfolk in their audience gasp in delight as the fiddle begins playing itself¸ accompanied by the bard's flute. Seemingly from nowhere¸ a melodious voice joins the song-the fiddle itself is singing. A dark-clad paladin carves his way through his enemies¸ the black iron symbol of a fearsome visaged deity worn around his neck. The monstrous face on the symbol moves by itself¸ the creature openly mocking the enemy as they are carved down and exulting in their destruction. All of these are awakened items¸ magic items created with sentience to fulfil some purpose that was considered of the utmost importance by their creator." This is a complete solution to play a sentient magic item as a player character who can hold their own alongside their living companions! It contains the following: The Awakened Item Race¸ with 9 subraces to help you play any kind of item you wish-Accessory or Clothing¸ Armour or Shield¸ Holy Symbol¸ Instrument¸ Melee Weapon¸ Orb or Wand¸ Ranged Weapon¸ Rod or Staff¸ Tool The full 20-level Awakened Item class progression. As an Awakened Item¸ you can communicate with your party and you can even move autonomously¸ as long as you remain close to your attuned partner. You can act on your own¸ or you can assist the player character who wields you with their own actions. You can also tap your inner store of magical energy to reproduce a number of spells and unique magical effects. Pick a purpose for your existence¸ gaining archetypal powers based on your purpose throughout your career. The class includes 8 archetypes-the Destiny¸ Glory¸ Order¸ Protection¸ Purification¸ Recovery¸ Soothing¸ and Vengeance!