Temple of the Deep: A 5e One-Shot Adventure
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The receding tide reveals an ancient temple...
When two children go missing in a small¸ seaside village¸ nobody expects them to be in an underwater temple filled with religious sahuagin. Nobody expects their god to be there¸ either.
Quickly rising stakes (and tides¸) awe-inspiring sceneries¸ against-the-odds combat¸ and a crab boss monster with unique mechanics make this 5e one-shot a great challenge for new and experienced players alike.
This adventure is designed for 3-5 3rd-level players¸ and it is meant to last 4-6 hours. It is friendly to new GMs and includes:
Discovering and exploring an underwater temple¸ A thrilling Crab Guardian boss with unique mechanics¸ New¸ exciting monsters and magic items. An intriguing¸ self-contained adventure that can be played by itself or easily inserted into any campaign!
