Storm-wreck Island
Nobody expects to get ship wrecked when they set out on a voyage¸ perhaps they should and stay at home¸ because it always happens. Adventurers don't stay at home¸ they have places to be¸ things to slay and stuff to steal (ahem acquire). Storm-wreck Island provides a side quest for any campaign where a sea voyage is required. The island harbours horrors to pacify and secrets to discover. Ultimately you will need to use whatever is available to plan your escape. Storm-wreck Island is optimised for 4 2nd to 4th level characters. It provides potential hooks for the Savage Frontier if your adventurers need to get involved with the Emerald Enclave or the Free traders of Luskan. A printer friendly version of the pdf is included in the package (no fancy background to eat up your ink)