Slaad Timing
An adventure for 4-6 5th level players. A frog-worshipping cult has summoned a Slaad city¸ or at least part of it¸ from Limbo to the Material Plane. But that's okay because even though Mortem Muerte and his gang of slaad plan on making a permanent portal between Limbo and the Material Plane¸ you and your party are here to help (presumably). You might get help from the bumbling Holy Warrior trio (unlikely)¸ fine wares from the mischievous fey merchant Merry Cant (less likely)¸ or the surly duo known as the Heretics (don't count on it). Nothing is straightforward in this oddball adventure. Navigate the city¸ pilfer books from the library¸ sit in totally inconspicuous chairs¸ or step in dangerous limbo puddles (I mean¸ it's your life). Slaad Timing is an open-ended¸ exploration-based adventure like no other. No two adventures will ever be the same (especially if you fail the first time). Easy to get into¸ dense with fun material and ends with plenty to build upon. I made for you the type of adventure I enjoy. Editor: Jeff Ellis Cartographer: Saga Mackenzie Layout: Olobosk Written by: Robert Tarr