Skyriders
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Have you ever wanted to train your own dragon? How about riding the legendary Pegasus into battle against the Kraken? Maybe you think you can get the ring to the volcano faster if you fly in on the backs of giant eagles?
Skyriders is a supplemental ruleset for 5th Edition that opens an endless horizon of possibilities. Release your earthbound shackles and explore the far reaches of the world on the favorable winds of Adventure!
Skyriders offers a complete toolkit for aerial adventures.
Completely customizable mounts that level as your character does¸ gaining abilities and features. No more 'leveling out' of usefulness with a mount that matches your capabilities step for step. Even the humblest appearing mount can match it with the greatest threats with this system. A new class - The Skyrider - is designed to synergize with your mount for seamless action and adventure. Get the most out of your flying companion. nine archetypes for the Skyrider;
The Arcanist - a wizard that can enlarge and empower their familiar companion.
The Cavalier - a mounted warrior of sublime skill that girds themselves and their mount in protective armor.
The Juggernaut - indomitable combatants who confront the greatest aerial threats with unmatched tenacity¸ turning aside blows and fuelling themselves to greater feats in the face of punishing attacks.
The Paragon - skyriders with a connection to or affinity for an outer or elemental plane. Their mount is summoned from that plane as an idealized version of that creature from that environment.
The Necrolyte - an adept that wields necromantic powers and raises their mount companion from the dead to take to the skies once more.
The Scout - nimble and agile as the mounts they ride¸ scouts range far and fast¸ reveling in the freedom of flight.
The Shaman of the Winds - a mystic attuned to the sky and the creatures that make it their home. These shamans can shapeshift to ride the currents along with their aerial counterpart.
The Steel Talon - extraordinary arcane mechanists¸ the steel talons create flying constructs that are outfitted as their creator desires.
The Warleader - a marshal and natural leader¸ inspiring and supporting their flight wing with presence and panache.
31 Base mounts including;
Awakened Elements¸ Chaos Spawn¸ Couatl¸ Cloakers¸ Doomsphere¸ Dragonne¸ Drake (Dragon - with 8 color subtypes)¸ Flumph¸ Giant Bat¸ Giant Butterfly¸ Giant Eagle¸ Giant Hummingbird¸ Giant Owl¸ Giant Raven¸ Giant Vulture¸ Giant Wasp¸ Giant Winged Cat¸ Giant Winged Serpent¸ Griffon¸ Hippogryph¸ Ki-rin (lesser)¸ Lupus Rex¸ Magical Horse¸ Manticore¸ Nightmare¸ Pegaus¸ Peryton¸ Phoenix¸ Pteranadon¸ Skyray and Wyvern.
Rules for creating your own archetype with the standard 5e classes¸ or using the mounts with no need of an archetype tie-in. Simple and Advanced flight rules¸ mechanics¸ and maneuvers allow choice in how mechanically involved the game can be. New equipment¸ armor¸ and weapons for the discerning skyrider¸ including enhancements for both mounts and riders. Oh¸ and grenades! New magic items¸ such as enchanted saddles¸ dragon-slaying lances¸ and other ensorcelled curiosities. New spells to augment you or your mount¸ changing the weather¸ increasing speed¸ piercing fog¸ and more. New monsters to provide both challenges and adventure hooks for endless adventuring. First Flight - an introductory adventure for character levels 1-3 that leads fledgling skyriders to bond with their mounts and uncover a unique aerial threat before it is unleashed on the unsuspecting realms
Have you ever wanted to train your own dragon? How about riding the legendary Pegasus into battle against the Kraken? Maybe you think you can get the ring to the volcano faster if you fly in on the backs of giant eagles?
Skyriders is a supplemental ruleset for 5th Edition that opens an endless horizon of possibilities. Release your earthbound shackles and explore the far reaches of the world on the favorable winds of Adventure!
Skyriders offers a complete toolkit for aerial adventures.
Completely customizable mounts that level as your character does¸ gaining abilities and features. No more 'leveling out' of usefulness with a mount that matches your capabilities step for step. Even the humblest appearing mount can match it with the greatest threats with this system. A new class ‐ The Skyrider ‐ is designed to synergize with your mount for seamless action and adventure. Get the most out of your flying companion. nine archetypes for the Skyrider;
The Arcanist ‐ a wizard that can enlarge and empower their familiar companion.
The Cavalier ‐ a mounted warrior of sublime skill that girds themselves and their mount in protective armor.
The Juggernaut - indomitable combatants who confront the greatest aerial threats with unmatched tenacity¸ turning aside blows and fuelling themselves to greater feats in the face of punishing attacks.
The Paragon - skyriders with a connection to or affinity for an outer or elemental plane. Their mount is summoned from that plane as an idealized version of that creature from that environment.
The Necrolyte ‐ an adept that wields necromantic powers and raises their mount companion from the dead to take to the skies once more.
The Scout - nimble and agile as the mounts they ride¸ scouts range far and fast¸ reveling in the freedom of flight.
The Shaman of the Winds - a mystic attuned to the sky and the creatures that make it their home. These shamans can shapeshift to ride the currents along with their aerial counterpart.
The Steel Talon ‐ extraordinary arcane mechanists¸ the steel talons create flying constructs that are outfitted as their creator desires.
The Warleader ‐ a marshal and natural leader¸ inspiring and supporting their flight wing with presence and panache.
31 Base mounts including;
Awakened Elements¸ Chaos Spawn¸ Couatl¸ Cloakers¸ Doomsphere¸ Dragonne¸ Drake (Dragon - with 8 color subtypes)¸ Flumph¸ Giant Bat¸ Giant Butterfly¸ Giant Eagle¸ Giant Hummingbird¸ Giant Owl¸ Giant Raven¸ Giant Vulture¸ Giant Wasp¸ Giant Winged Cat¸ Giant Winged Serpent¸ Griffon¸ Hippogryph¸ Ki-rin (lesser)¸ Lupus Rex¸ Magical Horse¸ Manticore¸ Nightmare¸ Pegaus¸ Peryton¸ Phoenix¸ Pteranadon¸ Skyray and Wyvern.
Rules for creating your own archetype with the standard 5e classes¸ or using the mounts with no need of an archetype tie-in. Simple and Advanced flight rules¸ mechanics¸ and maneuvers allow choice in how mechanically involved the game can be. New equipment¸ armor¸ and weapons for the discerning skyrider¸ including enhancements for both mounts and riders. Oh¸ and grenades! New magic items¸ such as enchanted saddles¸ dragon-slaying lances¸ and other ensorcelled curiosities. New spells to augment you or your mount¸ changing the weather¸ increasing speed¸ piercing fog¸ and more. New monsters to provide both challenges and adventure hooks for endless adventuring. First Flight ‐ an introductory adventure for character levels 1-3 that leads fledgling skyriders to bond with their mounts and uncover a unique aerial threat before it is unleashed on the unsuspecting realms
