Ruins of Symbaroum - The Promised Land (5e)
The Ruins of Symbaroum [5E] Starter PDF can be seen as a proof of concept¸ or a trial-balloon ‐ meant to provoke a reaction from you¸ the potential players¸ from within the established Symbaroum community as well as from the broader family of tabletop roleplaying gamers. From another perspective¸ it can be seen as the result of a process that has taken more than two years; it has been a dance of two-steps-forward-one-step-back¸ searching for the perfect way to align the game concept to the OGL while still staying true to what Symbaroum is: gritty¸ deadly and full of dark mysteries. Of course¸ the fact that the systems share some similarities to begin with has made the dance both more enjoyable and less strenuous.
So¸ now it is your turn to contribute! We hope to meet you at conventions¸ on the Free League forum and other social media platforms where Symbaroum is discussed; we hope that you will help us evaluate this concept and tell us what you would like to see in the future. Our intention is clear: we want to adapt much of the original Symbaroum game line to the 5E OGL. But first¸ let's flood the dance floor and keep on dancing¸ two-steps-forwardone-step-back ‐ together we can make this marriage between the wondrous world of Symbaroum and the most popular game mechanics of our time into something really special!
Happy Gaming!
/Team Symbaroum
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Featured Content:
- Setting introduction¸ including a map of the game world
- Alternative rules for Shadow¸ Corruption and Rest
- Two new origins (Goblin and Human) with traits and backgrounds
- Three new classes (Mystic¸ Scoundrel¸ Warrior) with four new approaches
- The tutorial adventure The Promised Land¸ introducing the setting and new rules
- The bonus scenario Blight Night for lvl 2 or 3 PCs