Roots of Evil
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Welcome to the module reimagined. Encounters created with the freedom to take the story wherever you need!
Synopsis
Sins committed¸ a coven destroyed¸ sacred grounds desecrated. A giant oak tree was once a symbol of sacrifice. Now it is the root of all evil. It will take the strongest of wills to save this town from the Fey.
Setting/Environment
Small town in a wooded clearing. Dark dense forest and swamp area.
What's inthe PDF
This PDF contain (2) combat senarios with multiple opportunities for exploration and roleplaying. Also¸ monster art with stat blocks are included.
*Designed with new and first time DM/GMs in Mind
If you are just starting out or thinking of running your first game this is for you. The adventure is write in a linear narrative. This style of storytelling makes it easier to follow and present to your players. Perfect for new DM/GMs.
Welcome to the module reimagined. Encounters created with the freedom to take the story wherever you need!
Synopsis
Sins committed¸ a coven destroyed¸ sacred grounds desecrated. A giant oak tree was once a symbol of sacrifice. Now it is the root of all evil. It will take the strongest of wills to save this town from the Fey.
Setting/Environment
Small town in a wooded clearing. Dark dense forest and swamp area.
What's inthe PDF
This PDF contain (2) combat senarios with multiple opportunities for exploration and roleplaying. Also¸ monster art with stat blocks are included.
*Designed with new and first time DM/GMs in Mind
If you are just starting out or thinking of running your first game this is for you. The adventure is write in a linear narrative. This style of storytelling makes it easier to follow and present to your players. Perfect for new DM/GMs.
