Rise of Vecna
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Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus¸ leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed.
The Sword Coast has been divvied up by the Zhentarim¸ the mountain giants of Grudd Haug¸ the Cult of the Dragon¸ and many other sinister factions. But above them all looms the Archlich Vecna¸ who has orchestrated or exploited a series of ever-escalating calamities to conquer the very Realms themselves.
Will your players rise to the challenge? Or¸ will they too¸ fall before the might of Vecna?
This adventure is designed to take players from 3rd to 10th level. As they tread the dark paths of the Doomed Forgotten Realms their journey will take them through multiple dungeon delves¸ they will discover familiar locations now changed forever¸ and little by little¸ the darkest of plots will be unraveled:
Exterminate a gang of mephits amidst the streets of Mirabar! Take a nightmarish trek through an underground highway haunted by the fiendish Dem'ghot'nec¸ He Who Wears the Flesh of the Dead! Make a cross-continental journey along the Sword Coast¸ witnessing firsthand the ravages of a world without heroes! Race through the streets of Helm's Hold in an infernal vehicle¸ before facing off against the dread purple worm¸ Gigantus! Assault a tribe of slime-worshipping bullywugs laired within Thornhold¸ before braving the keep's trap-riddled catacombs in hopes of making an unlikely ally! Infiltrate Grudd Haug¸ the mountain giant capital¸ to steal a magical conchshell from the monstrous Chief Guh! Battle the infamous Krakolich amidst the ruins of the Maelstrom¸ with the fate of the Realms hanging in the balance!
Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus¸ leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed.
The Sword Coast has been divvied up by the Zhentarim¸ the mountain giants of Grudd Haug¸ the Cult of the Dragon¸ and many other sinister factions. But above them all looms the Archlich Vecna¸ who has orchestrated or exploited a series of ever-escalating calamities to conquer the very Realms themselves.
Will your players rise to the challenge? Or¸ will they too¸ fall before the might of Vecna?
This adventure is designed to take players from 3rd to 10th level. As they tread the dark paths of the Doomed Forgotten Realms their journey will take them through multiple dungeon delves¸ they will discover familiar locations now changed forever¸ and little by little¸ the darkest of plots will be unraveled:
Exterminate a gang of mephits amidst the streets of Mirabar! Take a nightmarish trek through an underground highway haunted by the fiendish Dem'ghot'nec¸ He Who Wears the Flesh of the Dead! Make a cross-continental journey along the Sword Coast¸ witnessing firsthand the ravages of a world without heroes! Race through the streets of Helm's Hold in an infernal vehicle¸ before facing off against the dread purple worm¸ Gigantus! Assault a tribe of slime-worshipping bullywugs laired within Thornhold¸ before braving the keep's trap-riddled catacombs in hopes of making an unlikely ally! Infiltrate Grudd Haug¸ the mountain giant capital¸ to steal a magical conchshell from the monstrous Chief Guh! Battle the infamous Krakolich amidst the ruins of the Maelstrom¸ with the fate of the Realms hanging in the balance!
