Problems in Prim Tenebris
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Demeter Publishing presents Problems in Prim Tenebris by Sean O'Malley¸ a 24 page introductory adventure for D&D Fifth Edition¸ playable in any setting. This adventure was created¸ and made flexibile¸ with any setting in mind. It is perfect as a campaign pitstop in your own homebrew campaign or as an introduction to the Curse of Strahd . This adventure will take level 1 players and progress them to level 2. If in need of some DM material¸ look no further!
Problems in Prim Tenebris is the first in a series of self-contained¸ one-shot adventures for use in any campaign. This adventure was initially written as an introduction for Curse of Strahd and bloomed into its own adventure. The idea then slowly grew into a series of one-shot adventures to ease DM's worries about having enough content. DMs¸ Worry about your main plot; we will handle the sidequests for you!
The design of this adventure was to supplement any pre-existing campaign or to be used as an introductory for a new party. If players must go on a multi-town excursion for the next plot point in your adventure¸ use this module as a pitstop for PCs to explore; having each city alive with its own happenings will make your fantasy setting feel expansive and alive.
Problems in Prim Tenebris involves a series wolf attacks that cripple the city's commerce and social life. Once players are tasked with culling the wolf incursion¸ they will unravel a mystery that places them in hot water¸ in over their heads. Players will enjoy every clue of their investigation as they question citizens and battle two new mosnters¸ created specifically for this adventure¸ which are able to be used in your own adventures as well! Come see what the town of Prim Tenebris has in store for your players!
Demeter Publishing presents Problems in Prim Tenebris by Sean O'Malley¸ a 24 page introductory adventure for D&D Fifth Edition¸ playable in any setting. This adventure was created¸ and made flexibile¸ with any setting in mind. It is perfect as a campaign pitstop in your own homebrew campaign or as an introduction to the Curse of Strahd. This adventure will take level 1 players and progress them to level 2. If in need of some DM material¸ look no further!
Problems in Prim Tenebris is the first in a series of self-contained¸ one-shot adventures for use in any campaign. This adventure was initially written as an introduction for Curse of Strahd and bloomed into its own adventure. The idea then slowly grew into a series of one-shot adventures to ease DM's worries about having enough content. DMs¸ Worry about your main plot; we will handle the sidequests for you!
The design of this adventure was to supplement any pre-existing campaign or to be used as an introductory for a new party. If players must go on a multi-town excursion for the next plot point in your adventure¸ use this module as a pitstop for PCs to explore; having each city alive with its own happenings will make your fantasy setting feel expansive and alive.
Problems in Prim Tenebris involves a series wolf attacks that cripple the city's commerce and social life. Once players are tasked with culling the wolf incursion¸ they will unravel a mystery that places them in hot water¸ in over their heads. Players will enjoy every clue of their investigation as they question citizens and battle two new mosnters¸ created specifically for this adventure¸ which are able to be used in your own adventures as well! Come see what the town of Prim Tenebris has in store for your players!
