One Session Kit K2: Assault on Mistrunner Village
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The thunder of the falls is nearly deafening; the mist is nearly blinding. Even so¸ your mules seem cheerful as they pick their way up the narrow stone path. Another turn around the canyon¸ and before you stretch the great Mistrun Falls. It's a breathtaking sight. But out of the houses' windows¸ there is smoke curling. And over the roar of the falls suddenly you hear screams.
K2: Assault on Mistrunner Village is a stealth or combat mission designed for player characters around 2nd level. In it¸ the players are thrown into a tumultuous conflict in a remote cliffside dwarf village¸ arriving at Mistrunner Village as an unscrupulous band of raiders led by an obsessive magician enact their assault. The players are offered the village's treasures if they aid against the bandits¸ but there is an second threat up at the top of the village falls; a desperate shaman is scrambling to awaken the ancient guardians of the falls¸ little knowing that the gargoyles he'll bring forth will try to kill villager and raider alike.
About ONE SESSION© kits:
Sometimes¸ you just need an instant adventure¸ a one shot; a self-contained adventure where people can sit down at the table with no prior knowledge of the setting or plot¸ and wrap up after four hours satisfied with the ending of their story. That's what the adventures in the ONE SESSION series are designed for; insert them into your ongoing game or play them with strangers at a con. Bring your own ideas¸ equipment¸ and props into them and mix and match all you like. But ONE SESSION kits are designed to give you not just an adventure¸ but also everything you need to run the adventure besides the dice.
The map(s) where the adventure takes place (provided in an attached PDF) are broken up into 11x8.5 sections designed to fit into the PF/5e 1 inch=5ft scale¸ either pre-gridded or with handy 30/20ft rulers provided for tactical maneuvers. Pregenerated characters are given on printable sheets with all their abilities and spells outlined on a single piece of paper¸ while another sheet is provided with print-and-play miniatures for characters and monsters appearing in the adventure. Handouts¸ notes¸ and item cards are printed as player aids. An optional sheet holds quick-reference rules explaining the basics of d20 resolution¸ action economy¸ and other common play terms¸ designed for the new player or GM's convenience.
