CCC-SEA-01-02 Oh¸ Not the Bees!
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The Albatross has an exciting and mysterious new attraction that's sure to amaze crowds of all ages! However¸ before the attraction can premiere¸ terrible sea creatures board the ship and threaten the lives of the passengers and the crew. Can a brave group of adventurers get this ship back on course? Or will the Albatross be lost forever at the bottom of the sea?
A Two-Hour adventure with two bonus objectives for Tier 2 Characters. Optimized for APL 8.
Included is a full-art pdf and a printer-friendly version.
Sail the Moonsea with Captain Prince Glip Glop in the Albatross Series! Experience the saga over 3 Tiers of Adventurer's League play:
CCC-SEA-01-01: All Good Dead Men by Ian Gopal Gould
Something treacherous has boarded the illustrious gambling ship the Albatross! The fate of the ship and its passengers is at risk with only a handful of brave adventurers to stand in the way. Will the adventurers stop this high-seas skullduggery? Or will greed and treachery rule the tides?
A Two-Hour adventure with two bonus objectives for Tier 1 Characters. Optimized for APL 3.
CCC-SEA-01-03: Stargazing on the Albatross by John D. Thompson
The Albatross has seen a few setbacks in its previous voyages¸ but that won't stop Dr. Jubal's party boat! Captain Prince Glip Glop¸ the captain of the Albatross¸ is paying adventurers handsomely to provide extra security for the high-profile guests. What will you do when extraplanar party crashers show up to ruin the fun?
A Four-Hour Adventure with two bonus objectives for Tier 3 Characters. Optimized for APL 13.
