Neverwinter Noir: An Adventure in Three Acts
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Overview
A party of adventurers is hired by Neverwinter's city guard to investigate and put a stop to a trade of deadly magical drugs that have killed several townspeople.
Adventure in Three Acts
This is a one-shot adventure¸ but it's not one you can hope to complete in a single session. Each act takes one or two sessions to complete¸ depending on how long you typically play and how much side stuff the players explore.
As a result¸ players get the chance to dig a little more into who their characters are and what morals they're willing to compromise. This makes the story feel a little more lived-in¸ without requiring a major amount of time commitment.
Urban Fantasy
The entire adventure takes place in the city of Neverwinter¸ a metropolis in Faerûn's Sword Coast. To solve the mystery¸ the player characters must follow clues and interrogate potential suspects. The clues can lead in several different directions¸ exposing Neverwinter's seedy underbelly. Along the way¸ they're likely to contend with monsters and the denizens of the city.
Mature Theming
One of the toughest things you'll need to do as the DM for this adventure is to capture the noir theme. Everything you say and do as the storyteller should draw from noir style. Needless to say¸ this is not an adventure for children.
If you're looking for some inspiration about the feel of the adventure¸ check out neo-noir TV shows like Twin Peaks ¸ Jessica Jones ¸ Veronica Mars ¸ Carnival Row ¸ Angel ¸ Dead Like Me ¸ Dexter ¸ Gotham ¸ Pushing Daisies ¸ iZombie ¸ and Dirk Gently's Holistic Detective Agency .
If you like this product¸ check out other items by the author or support his work by visiting Ko-fi.com/ngfalcon.
Overview
A party of adventurers is hired by Neverwinter's city guard to investigate and put a stop to a trade of deadly magical drugs that have killed several townspeople.
Adventure in Three Acts
This is a one-shot adventure¸ but it's not one you can hope to complete in a single session. Each act takes one or two sessions to complete¸ depending on how long you typically play and how much side stuff the players explore.
As a result¸ players get the chance to dig a little more into who their characters are and what morals they're willing to compromise. This makes the story feel a little more lived-in¸ without requiring a major amount of time commitment.
Urban Fantasy
The entire adventure takes place in the city of Neverwinter¸ a metropolis in Faerûn's Sword Coast. To solve the mystery¸ the player characters must follow clues and interrogate potential suspects. The clues can lead in several different directions¸ exposing Neverwinter's seedy underbelly. Along the way¸ they're likely to contend with monsters and the denizens of the city.
Mature Theming
One of the toughest things you'll need to do as the DM for this adventure is to capture the noir theme. Everything you say and do as the storyteller should draw from noir style. Needless to say¸ this is not an adventure for children.
If you're looking for some inspiration about the feel of the adventure¸ check out neo-noir TV shows like Twin Peaks¸ Jessica Jones¸ Veronica Mars¸ Carnival Row¸ Angel¸ Dead Like Me¸ Dexter¸ Gotham¸ Pushing Daisies¸ iZombie¸ and Dirk Gently's Holistic Detective Agency.
If you like this product¸ check out other items by the author or support his work by visiting Ko-fi.com/ngfalcon.
