Monstrous Codex: Troops
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Brought to prominence in Pathfinder Roleplaying Game Bestiary 6¸ troops allow for groups of creatures to be treated like a single foe¸ similar to swarms. They allow low-CR creatures such as kobolds or zombies to pose a much greater threat than they might if each monster was treated as an individual¸ or for new threats for higher-level opponents.
This book introduces the concept of organized troops¸ which allow a wider range of creatures to be modeled as troops. Thus¸ the troop subtype can be applied to creatures that might not normally be smart enough (such as owlbears) or temperamentally inclined (... also¸ owlbears) to work together as a cohesive whole.
Interspersed in the ranks of the creatures is some organizing force¸ such as human trainers or higher-ranking demonic marshals. These organizers are part of the troop so cannot be individually targeted¸ but each such troop has a weakness spelled out that affects it as the troop takes damage¸ reflecting the organizers' suffering attrition and/or losing control over the bulk of their forces.
This follow-up to Jacob W. Michaels' five-star Monster Menagerie: Troops presents 10 new foes with which GMs can terrify their players¸ expanding the threats they may face to all sorts of monsters¸ from mindless zombie to majestic dragons!
This installment of Monstrous Codex: Troops brings you 10 new monsters:
- Clockwork Regiment
- Dragon Storm
- Faerie Troupe
- Kobold Clutch
- Lesser Demon Horde
- Minotaur Runeforce
- Savage Squadron
- Shambling Throng
- Sky Patrol
- Spectral Cohort
