5E Quest: Mastherik Manor
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Can You Solve the Mystery of Mastherik Manor?
A mysterious mansion has sprung up on the border between two kingdoms¸ Calximus and Drakungheist. The mansion is on the site of a dwarven mining colony that disappeared years ago in an avalanche. Two opposing magic schools sent by the kingdoms¸ Venefigrex and Zaubereich¸ have hired the PCs to track down the necromantic secrets it holds. But the mansion does not give up its secrets easily¸ and it will take clever PCs with an eye for detail and all their puzzle-solving skills to unravel the mystery of Mastherik Manor!
Inspired by escape rooms and amusement park rides¸ this adventure for 4th to 6th level characters features 200 tokens¸ 100 handouts¸ 70 battlemaps¸ 35 new monsters¸ 16 new spells¸ 12 new magic items¸ and a new arcane tradition (Biomancy).
Can You Solve the Mystery of Mastherik Manor?
A mysterious mansion has sprung up on the border between two kingdoms¸ Calximus and Drakungheist. The mansion is on the site of a dwarven mining colony that disappeared years ago in an avalanche. Two opposing magic schools sent by the kingdoms¸ Venefigrex and Zaubereich¸ have hired the PCs to track down the necromantic secrets it holds. But the mansion does not give up its secrets easily¸ and it will take clever PCs with an eye for detail and all their puzzle-solving skills to unravel the mystery of Mastherik Manor!
Inspired by escape rooms and amusement park rides¸ this adventure for 4th to 6th level characters features 200 tokens¸ 100 handouts¸ 70 battlemaps¸ 35 new monsters¸ 16 new spells¸ 12 new magic items¸ and a new arcane tradition (Biomancy).
