In the Dead of Night
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Ah¸ the autumn has finally arrived. The cosy time of falling leaves¸ sparkling campfires and the dead rising from their graves... wait... what? In the Dead of Night ¸ your adventurers are given one simple mission ‐ guard the graveyard during the most dangerous night of the year. As the mystical energies of this hallowed eve converge¸ all things dread and undead become increasingly active. It is on this night that ancient liches seek their misplaced phylacteries¸ ghostly orphans hope to find their long-lost toys¸ and a melancholic vampire contemplates the romance of going out with the sunrise. For adventurers in need of gold and glory¸ it is the busiest night of the year. This is a self-sufficient quest¸ designed for one spooky evening of play ¸ perfect for low-level characters¸ newcomers to the hobby and higher level solo play. It features a list of events¸ which culminate in a boss-fight where you have to protect the one good necromancer hoping to set things right. You can play it as a one-shot¸ or easily include it in any campaign. In the Dead of Night includes the following features: All you need to run a special Halloween game ¸ or a spooky session on any other evening. A list of 20 random encounters for a chilling graveyard shift. Some events are dangerous¸ some humorous¸ all atmospheric. Instructions for a final encounter ‐ protect Disibid the White Necromancer as she finishes her ritual and calms the graveyard spirits. Special¸ hand-drawn Halloween design! The tentative approval of Derick Shadowbanekiller¸ the famed halfing vampire-hunter¸ the grimmest of grimdark heroes.
