Hundelstone: A Storm King Thunder Quest
This short adventure is meant to enhance a Storm King's Thunder campaign in Chapter 3¸ expanding and adding detail to the quest Beldora gives to the party in Bryn Shander. As written¸ the quest is quite vague¸ and its primary goal seems to be making the party aware of the existence of the teleportation circles in Everlund. In this supplement¸ I develop the journey to Hundelstone to make the quest more interesting and engaging¸ as well as incorporate some foreshadowing to make the characters more aware of the overall plot of the Storm King Thunder adventure. The characters travel to Hundelstone through extreme weather conditions and have several encounters along the way. They then learn of giant activities at a local tavern (the Gnarled Gnome) from a colorful and somewhat self-absorbed gnome¸ meet with Thwip Ironbottom¸ an eccentric inventor and Harper¸ attempt to decode a secret letter¸ and take a short trip into the tunnels of Hundelstone to acquire a rare mushroom for the local alchemist. The coded message is a cry for help from the Storm Giant Serissa that serves to explain some of the backstory of the adventure¸ suggesting that they find Harshnag which provides some focus to the party's future explorations in Chapter 3. Estimated playing time is 3-4 hours¸ and the adventure aims to provide a more richly detailed perspective on the quest and Hundelstone. Random encounters¸ maps¸ tavern menu¸ text boxes¸ artwork¸ and roleplaying advice are all provided.