Here's To Crime: A Guide to Capers and Heists
![]() |
Your guide to running "Ocean's 11" style capers and heists in 5th Edition D&D!
We all love watching Caper films¸ but it's hard to capture that same excitement at the gaming table. Planning sessions can devolve into tedium¸ and the caper itself feels like a normal dungeon crawl¸ without any twists or surprises.
Capture the energy and mood of our favorite heist movies with this special rules supplement¸ which is strongly informed by the new classic RPG "Blades in the Dark"¸ by John Harper and Evil Hat Productions. This guidebook hacks the "Blades in the Dark” approach for 5e¸ reaching a middle ground between John Harpers heavy narrative focus¸ and the mechanical robustness of 5e.
(Seriously¸ though¸ go buy Blades in the Dark¸ it's so good)
-A Planning Phase keeps the focus on character first¸ planning just enough of the caper to let players influence the narrative¸ but still leaving room for surprises
-The Caper Phase lets PCs overcome heist challenges through combat¸ skill checks¸ and a special "Flashback" mechanic¸ mimicking the feel of our favorite films.
-Then¸ in the Score Phase¸ it all comes together as the team executes their plan like clockwork¸ working together to get the prize and get out¸ before anyone is the wiser....hopefully!
Put the "Heist" into "Dragon Heist"!
(Note: Although concieved as an add-on for "Dragon Heist"¸ this ruleset has a cinematic feel that is especially well suited for fast paced heist adventures in the Eberron setting!)
This is¸ to my mind¸ one of the best styles of supplement that someone can make for Dungeons and Dragons...great ideas in the supplement that any DM can build on in their campaign. I love rules that give a precise amount of controlled chaos¸ and 'Here's to Crime' seems to do that well" - Kotaku
Your guide to running "Ocean's 11" style capers and heists in 5th Edition D&D!
We all love watching Caper films¸ but it's hard to capture that same excitement at the gaming table. Planning sessions can devolve into tedium¸ and the caper itself feels like a normal dungeon crawl¸ without any twists or surprises.
Capture the energy and mood of our favorite heist movies with this special rules supplement¸ which is strongly informed by the new classic RPG "Blades in the Dark"¸ by John Harper and Evil Hat Productions. This guidebook hacks the "Blades in the Dark” approach for 5e¸ reaching a middle ground between John Harpers heavy narrative focus¸ and the mechanical robustness of 5e.
(Seriously¸ though¸ go buy Blades in the Dark¸ it's so good)
-A Planning Phase keeps the focus on character first¸ planning just enough of the caper to let players influence the narrative¸ but still leaving room for surprises
-The Caper Phase lets PCs overcome heist challenges through combat¸ skill checks¸ and a special "Flashback" mechanic¸ mimicking the feel of our favorite films.
-Then¸ in the Score Phase¸ it all comes together as the team executes their plan like clockwork¸ working together to get the prize and get out¸ before anyone is the wiser....hopefully!
Put the "Heist" into "Dragon Heist"!
(Note: Although concieved as an add-on for "Dragon Heist"¸ this ruleset has a cinematic feel that is especially well suited for fast paced heist adventures in the Eberron setting!)
All of my first year products have been gathered in a 25% off bundle- click the link below! If you are in mobile¸ you may need to switch to desktop view.
