Guardians of Island Peace: The Moonshae-Fey Expeditions
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An entire island to explore. Fantastical beasts to save. There's no time to lose in this race against time.
Strange beasts have been spotted stalking the land. A mysterious Drow offers a high price for their safe return. Poachers¸ bandits and mercenaries are closing in. Can you rescue them before an untimely demise?
"Aye¸ thought you could keep this a secret from us¸ eh? Well¸ unlucky for you. We ain't the fools you take us for. Get rid of you and this 'ere is all ours. We'll take as many o'those pretty little beasties these hands can carry." - Rutgar Boneknuckle¸ pretty terrible guy and dastardly poacher.
In this adventure¸ you'll find an open¸ non-linear sandbox for players to explore. A narrative hook¸ main quest line and concluding showdown are supported by key locations¸ recurring characters and travel-based encounters that come together to tell a different and unique player-led story each time.
This PDF includes:
A fully realised¸ open sandbox 12 unique and varied encounters 10 tricky bounties to capture 7 settlements to explore 6 NPCs to love and loathe 5 varied points of interest
Guardians of Island Peace is written for three to five characters of third level¸ taking them through to level six. It can be run as a standalone campaign over 15 - 25 hours of playtime¸ or slotted into a wider adventure.
Please leave a review and share your feedback. I'd love to know what you think and continue to improve this product.
An entire island to explore. Fantastical beasts to save. There's no time to lose in this race against time.
Strange beasts have been spotted stalking the land. A mysterious Drow offers a high price for their safe return. Poachers¸ bandits and mercenaries are closing in. Can you rescue them before an untimely demise?
"Aye¸ thought you could keep this a secret from us¸ eh? Well¸ unlucky for you. We ain't the fools you take us for. Get rid of you and this 'ere is all ours. We'll take as many o'those pretty little beasties these hands can carry." - Rutgar Boneknuckle¸ pretty terrible guy and dastardly poacher.
In this adventure¸ you'll find an open¸ non-linear sandbox for players to explore. A narrative hook¸ main quest line and concluding showdown are supported by key locations¸ recurring characters and travel-based encounters that come together to tell a different and unique player-led story each time.
This PDF includes:
A fully realised¸ open sandbox 12 unique and varied encounters 10 tricky bounties to capture 7 settlements to explore 6 NPCs to love and loathe 5 varied points of interest
Guardians of Island Peace is written for three to five characters of third level¸ taking them through to level six. It can be run as a standalone campaign over 15 - 25 hours of playtime¸ or slotted into a wider adventure.
Please leave a review and share your feedback. I'd love to know what you think and continue to improve this product.
