Folly of Youth
Something is wrong in Delar Glen. This normally sleepy town has begun to experience strange happenings. Livestock are going missing. People are experiencing frightening dreams. Most recently¸ a street in town... changed overnight. Some blame the town's protector¸ a reclusive wizard named Delar Wellwick. Others beg for his aid. With the town guard overwhelmed¸ it will fall to a small band of adventurers to seek out Wellwick and convince him to help¸ or else hold him accountable.
This adventure is designed for a party of level 1 adventurers¸ leading them through one level per chapter. The main text totals 13¸000 words split among three chapters¸ in addition to the Appendix containing 20+ maps¸ 39 NPCs¸ and 11 custom creatures. This adventure is ideal for new players and GMs¸ or for veteran players looking to start a new story.
Note: This adventure contains no art outside of the maps for combat.