Fate of the Nightworms
Strange geothermal activity brings adventurers to the tiny coastal village of Jarko'tu'ta. A dangerous cave descent leads them into the dark tunnels below the surface. Waiting for them there are encounters with creatures strange¸ beautiful and deadly! A 4-Hour Adventurers League Convention Created adventure for 1st-4th Level Characters. In addition the spectacular spelunking strangeness¸ this stand-alone adventure includes: A Season8-style handout detailing the magic item unlock (prints 9 to a page) Gridded reference maps for key combat encounters Higher resolution versions of maps without legend This adventure begins in the same village as CCC-CIC-09 Steamy Shores of Danger. Though the two adventures have entirely unrelated stories and require no knowledge of the other¸ adventurers that played Steamy Shores can start this adventure immediately after and may run across a certain talking shark who may or may not have some tasty fish for them. Check out CCC-CIC-09 Steamy Shores of Danger and my other adventures !