EQ2 The Far Outpost
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(EQ2) The Far Outpost :
Is a generic fantasy short adventure designed for a low-level adventuring party of around three or more players. It's themed around a frontier outpost calling for help among a mysterious attack of unprecedented proportions and unknown repercussions. The players must dwell into the remains of the outpost and fight off against the invading forces¸ rescuing whatever they can. This adventure should be around 4-5 hours long¸ and it's meant to be used either as one-shot or a sidequest to your main campaign.
What is Endless Quests? A generic-system series of independent adventures designed for play on TTRPG games. These adventures have no predefined system¸ and thus¸ are meant to be adapted to any¸ and all kind of possible systems that the players or game master wishes to. EQ adventures have a variety of themes and gameplay styles but should be easily converted to any kind of narrative structure.
As such¸ instead of defined stats¸ rules or mechanics¸ EQ uses general ideas¸ concepts¸ and tips to allow the game master to use and adapt it as he or she sees fit.
These adventures are designed to be used¸ mostly¸ on fantasy settings¸ inspired by old-school Dungeons & Dragons modules. You can use it as a quick one-shot to have some fun with your friends¸ or as a sidequest that's part of a main campaign¸ or even integrate it as your main questline. Feel free to change or modify whatever is needed to ensure a smooth session and fun adventure!
(EQ2) The Far Outpost:
Is a generic fantasy short adventure designed for a low-level adventuring party of around three or more players. It's themed around a frontier outpost calling for help among a mysterious attack of unprecedented proportions and unknown repercussions. The players must dwell into the remains of the outpost and fight off against the invading forces¸ rescuing whatever they can. This adventure should be around 4-5 hours long¸ and it's meant to be used either as one-shot or a sidequest to your main campaign.
What is Endless Quests? A generic-system series of independent adventures designed for play on TTRPG games. These adventures have no predefined system¸ and thus¸ are meant to be adapted to any¸ and all kind of possible systems that the players or game master wishes to. EQ adventures have a variety of themes and gameplay styles but should be easily converted to any kind of narrative structure.
As such¸ instead of defined stats¸ rules or mechanics¸ EQ uses general ideas¸ concepts¸ and tips to allow the game master to use and adapt it as he or she sees fit.
These adventures are designed to be used¸ mostly¸ on fantasy settings¸ inspired by old-school Dungeons & Dragons modules. You can use it as a quick one-shot to have some fun with your friends¸ or as a sidequest that's part of a main campaign¸ or even integrate it as your main questline. Feel free to change or modify whatever is needed to ensure a smooth session and fun adventure!
