Derelict Cruisers - two short dark sci-fi space adventure seeds
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DERELICT CRUISERS Two dark ultra-short sci-fi derelict space-ship adventure-seeds.
"Advantage II”
People have been flocking through the desert for weeks¸ since the huge derelict space-ship
was pulled closer to the planet's surface. Somehow¸ the ship managed to avoid a collision and
stopped¸ hovering just about one kilometer up in the atmosphere.
"What about the gift shop?”
On a patrol in a desolated part of space¸ the adventurers approach a large¸ partly destroyed¸ ship. It is the "USS Cretaceous” - with large window¸ not completely broken¸ with a huge sign inside: "Gift shop”.
This is a small booklet (9 paged PDF-file) with two small sci-fi adventure seeds. The GameMaster needs to flesh out NPC:s¸ add proper values (depending on what rule system you use) and perhaps create maps etc.
The adventures are fast/short and linear - but with heavy insta-death-possible endings.
Both adventures use derelict space ships as a backdrop.
You should be able to use this with "any" science-fiction/space Roleplaying Rule System.
DERELICT CRUISERS Two dark ultra-short sci-fi derelict space-ship adventure-seeds.
"Advantage II”
People have been flocking through the desert for weeks¸ since the huge derelict space-ship
was pulled closer to the planet's surface. Somehow¸ the ship managed to avoid a collision - and
stopped¸ hovering just about one kilometer up in the atmosphere.
"What about the gift shop?”
On a patrol in a desolated part of space¸ the adventurers approach a large¸ partly destroyed¸ ship. It is the "USS Cretaceous” - with large window¸ not completely broken¸ with a huge sign inside: "Gift shop”.
This is a small booklet (9 paged PDF-file) with two small sci-fi adventure seeds. The GameMaster needs to flesh out NPC:s¸ add proper values (depending on what rule system you use) and perhaps create maps etc.
The adventures are fast/short and linear - but with heavy insta-death-possible endings.
Both adventures use derelict space ships as a backdrop.
You should be able to use this with "any" science-fiction/space Roleplaying Rule System.
