Cyberspace Adventures
![]() |
So you want to keep running your favourite RPG? But your players can't make the weekly sesions any more. Maybe someone's moved away or you live out in the sticks. If you're tempted to run games through the Internet¸ this book tells you. A Referee with decades of experience runs you through all the advantages and pit-falls of running games using e-mail. A must-read for anyone intending to run a PBEM (play-by-e-mail) game for any RPG system.
