Cult of Kagor
Strange to find a town all the way out here on its own. On the edge of a giant ice pit¸ no less. They seem to be preparing for a festival of some kind¸ though no one will tell us the purpose. Someone stole the barbarian's sword and the druid's belt buckle last night. If we want to get them back¸ I think we're going to have to go down into the pit... This is a system-agnostic dungeon designed to slot easily into whatever kind of campaign you might be running. Use it as a settlement¸ a random wilderness encounter¸ or the location of a quest item. Contents: 1 double-sided adventure and 1 full-colour map