Clockwork Machinations - A Oneshot Adventure
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Welcome! This guide will provide all of the necessary details required in running this one shot adventure. It can be used as a standalone quest or a session in a greater campaign. Whether you are a veteran dungeon master guiding skilled players or a first time explorer¸ this guide will provide a step by step outline to walk players through this menagerie of mechanical mayham and clockwork constructions.
Dive into this fun filled investigation of the mysterious disappearances and clockwork mechanisms. When citizens are disappearing from the fringes of the towns and cities¸ and caravans fail to arrive¸ those in power seek to find answers. The goods transported remain untouched¸ but not a single body can be found. The tracks quickly disappear into thin air¸ and fear has begun to run rampant. Join the hunt for the root of these disappearances and find out why this is happening to these innocent people.
Suitable for adventures levels 5-10 (with variants of each creatures scaled to levels 15-20)¸ this will help guide players through an exciting one shot adventure of clockwork shenanigans. Included in this are three unique clockwork creatures and their more powerful counterparts¸ as well as three battlemaps useful for setting the scene.
