A Time of Myth and Legend
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A Time of Myth and Legend is the final part of the 6-Part "Chronicles of Keranow" for the 5th edition fantasy.
It is for 17th PCs and should take them to 20th level at its conclusion.
The campaign is set Duchy of Keranow. The Duchy itself is inspired by myths of the British Isles¸ The Norse Lands and France. It seeks to lightly draw in elements from Historic Cornish¸ Arthurian¸ Celt and Viking legends.
Having dealt with the rise of the dragons¸ Keranow's greatest heroes move into the 'Beyond' to face the Fey Queen in the final epic struggle for the Five Duchy's.
This adventure contains:
A hexcrawl through Zuvicius' hidden realm 13 strange and deadly locations¸ containing potential allies¸ or enemies The Citadel of a 1000 ways¸ the dwelling of the Fey Queen herself.
A Time of Myth and Legend is the final part of the 6-Part "Chronicles of Keranow" for the 5th edition fantasy.
It is for 17th PCs and should take them to 20th level at its conclusion.
The campaign is set Duchy of Keranow . The Duchy itself is inspired by myths of the British Isles¸ The Norse Lands and France . It seeks to lightly draw in elements from Historic Cornish¸ Arthurian¸ Celt and Viking legends.
Having dealt with the rise of the dragons¸ Keranow's greatest heroes move into the 'Beyond' to face the Fey Queen in the final epic struggle for the Five Duchy's.
This adventure contains:
A hexcrawl through Zuvicius' hidden realm 13 strange and deadly locations¸ containing potential allies¸ or enemies The Citadel of a 1000 ways¸ the dwelling of the Fey Queen herself.
