A Forest Maze in Tethyr
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Your party plunges into the gloomy depths of this forest near the eastern border of Tethyr. A mother's tears drive you on - you agreed to look for her son who went poaching in a preserve that belongs to the local noble family and he hasn't returned. You noticed a pair of odd wooden totems among the trees¸ but that's in the back of your mind now. The lad might be dead¸ but he might also be alive and in any of a number of different kinds of trouble.
Then it hits you - you've completely lost your bearings. The forest blots out the sun and there are no landmarks¸ just trees and more trees. Are you facing north¸ south¸ east¸ west? You don't know. Forget the boy; at this point could you even save yourself by leaving the forest the way you came? And is that a bear you hear? According to the random encounters table¸ that's possible....
A Forest Maze in Tethyr is the ninth Forgotten Realms module in Places by the Way is a series of short modules created by veteran RPG writer and developer Douglas Sun for use with Dungeons & Dragons 5th Edition. Think of them as glittering mosaic tiles that you can drop into a campaign to provide your player characters with diverting side quests and memorable interludes while they follow the overall story arc. After all¸ a great campaign world is one in which memorable experiences can be had even in places found by the way.
