Torganized Play Shared Campaign
Delphi Council Missions is an organized play campaign set in the Possibility Wars. Seven alternate realities invade Earth in search of plundering its vast stores of Possibilities to become the most powerful being in any reality¸ the Torg. As agents of the Delphi Council¸ a loose alliance of Earth's nations and sympathetic agents within the invading realms¸ your characters go on missions to gain power and leverage against the invaders¸ with the hope of recovering land and reality itself. This campaign uses the Torg Eternity rules¸ available at torg-gamereference.com for free¸ as well as from Ulisses Spiele or DriveThruRPG.com for purchase.
An organized play campaign is a shared campaign where you can make a character that experiences adventures along with gamers from all across the world. You can play your character in a local game and then take that character to any other Torg Eternity: Delphi Council Missions game in the world. These adventures allow for a unified experience that is shared between all the players within the campaign. This document discusses modifications to rules that allow for smooth operation from table to table regardless of who the Game Master might be.
Delphi Council Missions is an organized play campaign set in the Possibility Wars. Seven alternate realities invade Earth in search of plundering its vast stores of Possibilities to become the most powerful being in any reality¸ the Torg. As agents of the Delphi Council¸ a loose alliance of Earth's nations and sympathetic agents within the invading realms¸ your characters go on missions to gain power and leverage against the invaders¸ with the hope of recovering land and reality itself. This campaign uses the Torg Eternity rules¸ available at torg-gamereference.com for free¸ as well as from Ulisses Spiele or DriveThruRPG.com for purchase.
An organized play campaign is a shared campaign where you can make a character that experiences adventures along with gamers from all across the world. You can play your character in a local game and then take that character to any other Torg Eternity: Delphi Council Missions game in the world. These adventures allow for a unified experience that is shared between all the players within the campaign. This document discusses modifications to rules that allow for smooth operation from table to table regardless of who the Game Master might be.