Thieves Guild
A traditional fantasy game which richly detailed thieves as its focus. The system is skill-based¸ although different skills had different mechanics (combat¸ thief¸ and other). Character creation is mixed random-roll attributes and point-bought skills (with a random number of points). It is notable for its detailed subsystems devoted to thief skills (picking locks¸ etc.) - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim