Ruins of Symbaroum - Gamemaster's Guide
With the Ruins of Symbaroum game line¸ the acclaimed setting of Symbaroum comes to the world's most popular roleplaying game rules! This beautifully illustrated¸ 200-page Gamemaster's Guide offers inspiration¸ guidelines and optional rules that will help you when designing adventures and running game sessions in the world of Symbaroum using the 5th Edition OGL ruleset !
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Time to prep and plan! Have your players uncover the secrets of Thistle Hold¸ Yndaros and Karvosti¸ or develop your own adventure sites in the Symbaroum setting. Send the player characters into the forest of Davokar on treasure hunts¸ holy missions or to establish an outpost¸ while facing pre-planned or randomly generated challenges. Determine what type of rewards to bestow on the adventurers be it traditional treasure¸ mystical artifacts¸ new feats¸ pacts with creatures or factions¸ or even a domain of their own to govern. The Symbaroum setting can be the staging ground for many kinds of adventures¸ and this book helps you make the world your own!
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CONTENT
Extensive information on the capital city of Yndaros¸ the fortune hunter's town of Thistle Hold¸ and Karvosti¸ the cliff of the High Chieftain and the Huldra. Guidelines and tables for placing adventures in the Underworld¸ Yonderworld and Spirit World. Advanced rules regarding expeditions into the forest of Davokar¸ to be used when designing or randomly creating thrilling treasure hunts¸ journeys of exploration and other kinds of wilderness adventures. Informed instructions and guidelines regarding the design of game worlds¸ adventures¸ and epic campaigns. A chapter on how to make in-game rewards more interesting and tailored to different player types¸ also including twenty-seven mystical artifacts¸ each with its own adventure setup. A long list of optional rules¸ regarding advanced traps¸ troupe play¸ ceremonial magic¸ managing domains¸ pitched battles¸ pact making¸ social challenges¸ and more. The one-shot adventure Blight Night ¸ set at the edge of Davokar Forest¸ as an example of how adventure landscapes in Symbaroum can be built.
With the Ruins of Symbaroum game line¸ the acclaimed setting of Symbaroum comes to the world's most popular roleplaying game rules! This beautifully illustrated¸ 200-page Gamemaster's Guide offers inspiration¸ guidelines and optional rules that will help you when designing adventures and running game sessions in the world of Symbaroum using the 5th Edition OGL ruleset!
_____________________________________________
Time to prep and plan! Have your players uncover the secrets of Thistle Hold¸ Yndaros and Karvosti¸ or develop your own adventure sites in the Symbaroum setting. Send the player characters into the forest of Davokar on treasure hunts¸ holy missions or to establish an outpost¸ while facing pre-planned or randomly generated challenges. Determine what type of rewards to bestow on the adventurers - be it traditional treasure¸ mystical artifacts¸ new feats¸ pacts with creatures or factions¸ or even a domain of their own to govern. The Symbaroum setting can be the staging ground for many kinds of adventures¸ and this book helps you make the world your own!
____________________________________________
CONTENT
Extensive information on the capital city of Yndaros¸ the fortune hunter's town of Thistle Hold¸ and Karvosti¸ the cliff of the High Chieftain and the Huldra. Guidelines and tables for placing adventures in the Underworld¸ Yonderworld and Spirit World. Advanced rules regarding expeditions into the forest of Davokar¸ to be used when designing or randomly creating thrilling treasure hunts¸ journeys of exploration and other kinds of wilderness adventures. Informed instructions and guidelines regarding the design of game worlds¸ adventures¸ and epic campaigns. A chapter on how to make in-game rewards more interesting and tailored to different player types¸ also including twenty-seven mystical artifacts¸ each with its own adventure setup. A long list of optional rules¸ regarding advanced traps¸ troupe play¸ ceremonial magic¸ managing domains¸ pitched battles¸ pact making¸ social challenges¸ and more. The one-shot adventure Blight Night¸ set at the edge of Davokar Forest¸ as an example of how adventure landscapes in Symbaroum can be built.