Splinters of Faith 07: The Heir of Sin
ncient Evil Awakens
In a long-buried tomb¸ a grave robber restores a death-cult leader to life¸ and his cloud of evil spreads across the land. Left behind are the broken Scepter of Faiths and a litany of shrines to restore the weapon. But the evil one and his minions wait to destroy any who try...
Temples of faith¸ bastions of evil
Splinters of FaithTM is a collection of 10 adventures for characters of levels 1 to 15 that can be played individually or as part of an epic campaign to restore the Scepter of Faiths. Adventure in 10 fully detailed temples such as the Shield Basilica of Muir or the dwarven city of Anvil Plunge¸ and conquer the nightmarish Nether Sepulcher to restore the balance of good.
- Ten complete adventures for low- to high-level characters¸ usable separately or as a massive linked campaign.
- Eighteen unique temples (10 fully detailed) ready to drop into any campaign world.
- New monsters and magic items to discover¸ and ideas for further adventures
This is the first in a series of 10. Look for others coming soon!
Splinters of Faith 7: The Heir of Sin (Levels 7 through 9)
PCs hope to simply strike the Grindstone of Muir¸ but are they worthy enough? They'll have to prove it by rescuing a paladin's daughter from the lair of a demon lord's cult.
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