Wizard Wounds
Turning Magic Scars into Magic Power The wonders of magical medicine never cease¸ but however well healers learn to put us back together¸ the magical arts will always find more grievous ways to cause wounds. Unfortunate accidents result in what are called "wizard wounds"; terrible wounds that can never fully be healed or treated thanks to lingering magical interference. These so-called "wizard wounds" (or "wiz-wounds") come with a small boon though: they grant the user the innate ability to replicate the spell that scarred them if they survive. Included: Simple rules for using wizard wounds in your Pathfinder 1st Edition¸ Pathfinder 2nd Edition¸ Starfinder¸ or 5th Edition. Various ways to implement wizard wounds into your game! (Everything from unrestricted use to make your players a little stronger to a count-down to your demise!) Technical Page Count: 6 (1 cover¸ 1 credit¸ 1 ogl¸ 3 content) Original art by Rui Ferreira High Resolution Full Color PDF Printer Friendly Black and White Version Included!