Adaptive Armory
Gearing up for adventure can be complicated. You have to find a suit of armor that offers you the right balance of protection¸ flexibility¸ and weight¸ and sort through a list of hundreds of options to find the deadliest weapon that suits your skills. Then¸ you have to pick a different weapon¸ because the weapon you actually wanted is too expensive for you to afford for three more levels. Fortunately¸ since this is a game¸ and characters only have to pick from stock supplies when it's convenient for them to do so. There's nothing stopping a character from commissioning or creating a custom piece of work - at least¸ not with Adaptive Armory. Outside of their own abilities¸ the equipment an adventurer chooses to use are their most valuable tools. A reliable weapon and sturdy armor are unparalleled assets. In the Starfinder Roleplaying Game Core Rulebook ¸ there are hundreds of unique weapons and nearly a hundred different kinds of armor. Despite this¸ the options for custom gear are minimal at best¸ restricted to a few add-ons each level through upgrades and fusions. There aren't any rules for fully customized gear¸ and the gear that does exist is irregularly spaced out between what damage it does and what level it is available - forcing characters to dramatically change their loadout every level or wait painstakingly long between upgrades. That's what the Adaptive Armory is for. These rules allow for the creation and upgrading of weapons and armors of any style and any level¸ tailored to the character who created it. If you want a laser rifle¸ you can make that! If you want a laser rifle that can also fire blasts of flame or grenades? or... a death ray that fires a beam of flesh-melting energy¸ and needs four hands to fire? You can do that too. Using the Adaptive Armory there are at least 60¸000 unique weapons you could make! And that's discounting the new¸ clarified rules for weapon fusions and things like alternate-fire modes (which easily could lead to a hundred million permutations)! There's armor too! With plenty of options for custom armor that you can upgrade yourself¸ there are well over a thousand unique suits of armor you could create. Plus¸ a versatile system for fusion-like armor upgrades¸ as well! And did I mention that there's an appendix with nearly seven hundred pre-built weapons and armors ready to use¸ and more than two dozen color weapon and armor illustrations by the talented Egil Thompson?