Black Magic
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This sourcebook for Spire contains:
- Rules for the Blood-Witch¸ a terrifying character class that deals in deceit¸ immortality and exsanguination thanks to a mystical blood disease they willingly contract in the depths of the underspire
- The Demonologist extra advance¸ allowing any character to dabble in powers far beyond their ken and mar their eternal soul in the process
- A list of demons: extra-dimensional horrors bound into unstable equipment by people who really should know better
- The Grangou extra advance: a hedge-witch who deals in community¸ fortitude¸ magical curry goat and a cauldron that brings people back from the dead
- The Deep Apiarist extra advance: one of a sect of protectors of Spire who take pilgrimages into the Heart and fight the nightmares they encounter there¸ replacing their organs with waxen simulacra and filling their bodies with sacred bees
- A list of occult fallout results that GMs can inflict on players that delve too deeply into the dark arts¸ including: horns¸ your lies appearing as tattoos on your skin¸ the worst luck in the universe¸ and - every night¸ as you sleep - retching up a grey-skinned¸ needle-toothed child that bears your face and runs around desecrating altars
