Electric Ghosts
We used to think that when the lights went out¸ the ghosts appeared. No¸ no...we had it all wrong. When the lights come on is when the ghosts come out to play. Imagine waking up one day and discovering¸ realizing¸ that all the data you are working with¸ all the code you hack¸ all the buzzing equipment¸ isn't clean; it isn't pristine and white the way you've been taught technology is¸ it doesn't obey the rules of logic the way you were shown it does¸ it isn't a glorious tool and it definitely isn't inanimate. Machines gather ghosts¸ and sorcerers can call them out." Electric Ghosts is a complete¸ illustrated PDF mini-supplement for the Sorcerer RPG by Adept Press¸ and defines demons as ghosts born from the electric currents of modern technology. "...when I bought it¸ I thought¸ $6¸ all right¸ let's see what the happy guy has to say. He has to say a lot. A whole¸ fucking fleet-load worth of stuff. I'm talking a daisy chain of oil tankers stretching across the dandy Pacific just chock-full of Raven-ness. And none of it is worth missing. I am psyched to play some Sorcerer again...I want to play it in Raven's world. Hell¸ I want the little bastard to fly his ass to Chicago and hole-up with Ron and I at my place so I can turn the juice up on every appliance I own and play some Electric Ghost Sorcerer with the comforting background hum of damn-near 100 kilowatts per minute racing through my walls." -Dav Harnish¸ author of Obsidian "Electric Ghosts is - aside from its conceptual excellence - incredibly beautiful...an artist wrote and designed it¸ and it shows. High on the kilobytes¸ but worth it...Electric Ghosts fascinates me with its potential for harsh crime stories." -Ron Edwards¸ author of Sorcerer