Snake People: A Game of Anticipatory Grief
What happens on the day after the apocalypse? When all your plans go up in smoke¸ what do you want for your future? How do you make sense of your past? In Snake People ¸ players craft a story of mortality and hope. Choose your species¸ choose your apocalypse. Create and dream a world together. Imagine your legacy and what comes for the generations that follow. The game evolves through 6 scenes¸ building from the past to the future. Players trade off the role of Speaker ¸ beginning the scene by answering its Setting Question. Once they've established this new element of the world¸ each player responds to the scene's Storytelling Prompt. After the final scene¸ players may choose to construct an epilogue. Keep the scene prompts in front of you with the 6 illustrated cards included in the zine. Cut them out for use at the table. Product includes PDF optimized for online play¸ printable PDF to make your own zine¸ and a.zip of scene prompt PNGs for online play. Snake People was funded on Kickstarter as part of Zine Quest 2. It is a 12-page¸ 5.5" x 8.5" stapled zine with card stock cover. Designed¸ written¸ and published by Ruth Tillman. Original cover art by Jey Pawlik. Interior art by Edgardo Granel-Ruiz and Evlyn Moreau. Edited by Colleen Riley.