SHEAR: HELL - The Narrator's Book of Secrets
HELL: The Narrator's Book of Secrets is brings light to the setting of SHEAR... and in doing so¸ brings forth greater darkness than ever before. A guide to the shadowy machinations of the secret forces seeking to lay humanity low¸ HELL contains over 220 pages of forbidden lore on the secret history of the universe¸ the occult past of England as well as a detailed guide to the dark dimension of Exululo. This book is designed to allow Narrators to create overarching narratives of staggering depth for their games. HELL: The Narrator's Book of Secrets answers every question Narrators might have about the background of the Seven Hills setting and allows them to run games of SHEAR the way it was meant to be played.
HELL: The Narrator's Book of Secrets contains:
The complete history of the Narthexes... including all the forbidden lore left out of the NARTHEX books. The true history of the SHEAR program: its nightmare origins¸ its deadly secrets and its vile precursors. Rules for Forbidden Technologies: systems¸ weapons and Enhancements deemed too dangerous¸ immoral or evil for even SHEAR to consider using... until now. Lore and background for the Qlyph: just who are these bizarre psionic octopuses¸ what do they want from SHEAR and what is their ultimate reason for having come to Earth? The secrets of the SHEAR program: why was the program founded¸ what is its hinted ultimate goal... and what terrible secret connects The Three Hells? The Steel City: a full guide to the UK city of Sheffield¸ from its geography to its people and culture. The Secret History of The North: a detailed look at the occult history of Sheffield¸ from the mad witch-cults of the English Civil War to the modern-day collection of maniacs whose insane plan threatens to destroy everything. Hell itself: a detailed exploration of the terrifying dimension of Exululo¸ looking at the horrible tragedy of its birth¸ the culture and organisation of its monstrous inhabitants and the ongoing influence this dread place still has on the world. A detailed look at the Reality-Eaters¸ horrifying abominations which threaten existence as we know it¸ including rules for designing and including them in your games. An exploration of key Goetic characters¸ from the implacable Triumvirate all the way through to the as-yet-unrevealed main villain of the Seven Hills setting. A guide to creating your own Narthexes¸ including rules for Lucent Narthexes: dimensions created from the minds of living humans. A detailed timeline for the Seven Hills universe¸ explaining exactly what happened and when. Finally¸ a series of essays for Narrators¸ looking at ways to run games of SHEAR¸ handling some of the setting's more difficult or horrific themes effectively.