Shatterzone - The Roleplaying Game
Fortunes can be made¸ dangers encountered¸ and dark mysteries solved. Do business in the Core Worlds where bureaucracy rules¸ and Fleet makes sure of it. Smuggle in the Near Colonies where there is slightly more freedom¸ provided Fleet does not take an interest. Sign up for mercenary work in the Inner Frontier where new worlds can be discovered¸ as can bolters¸ aliens...
Set contains all 3 books¸ newsletter¸ and the 2 card decks. No dice of course. Box is square. Former owner was in love with their dragon stamp; inside top & bottom lid were stamped once¸ and the books as well inside each cover.
A cyberpunk space opera game¸ set in the late 25th century after the accidental discovery of an unexplainable phenomena called the ""Shatterzone"". Space is controlled by the monolithic Consortium and Fleet¸ along with various megacorporations. It uses a variant of the Torg system¸ with modified Drama Deck¸ and rules for psionics¸ aliens¸ and space combat. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim"
Dieses Buch ist Teil der Box: Shatterzone - The Roleplaying Game.
The only hope for a better tomorrow lies in surviving today¸ and to do that¸ you have to know the rules. This book gives gamemasters what they need to know to run adventures in the Shatterzone universe: details on combat and interaction¸ the Action Card Deck¸ space travel¸ ships¸ tips on how to design adventures and campaigns¸ and much more.