Vice (4e)
Illegal is a strong word. It means you're doing something that the government doesn't want you to do. You'd never do anything like that¸ right? Or would you? It might be that some laws are... Misguided. It's civil disobedience and a moral imperative to oppose those laws. Gandhi taught us that. My friends and I-we're here to help you make these difficult moral choices. We'll even provide you with a support network¸ if someone objects to your strong moral compass. And¸ hey¸ if everything works out¸ maybe all of us might come out ahead. Don't worry! We've got your back. Vice is a sourcebook for Shadowrun¸ Fourth Edition. It provides a detailed look at all levels of organized crime¸ from the major transnational syndicates-like the Yakuza¸ the Triads¸ and the Mafia-to the smallest street gangs and specialist organizations. History¸ personality¸ and membership of these groups are provided along with suggestions on how best to use them as key players in a Shadowrun campaign. The crimes they commit¸ the metahumans they recruit¸ the law enforcement they oppose¸ and the shadowruns they sponsor are all in here. Whether your team of runners works in concert with the criminal underworld or tries to oppose it¸ Vice will offer new insights and options to your campaign.