Underworld Sourcebook
The Underworld Sourcebook describes in detail the "Big Four" international crime syndicates: the Mafia¸ the Yakuza¸ the Triads and the Seoulpa Rings. Each syndicate's markets¸ business practices¸ traditions¸ histories and secret rituals are revealed¸ along with loads of informtion on gangs¸ terorists¸ assassins and other groups who rule the shadows through no law but their own.
The Underworld Sourcebook includes guidelines for building campaigns around organized crime and customizing them for local settings¸ and alternate campaign rules that allow players to play members of organized crime syndicates. It provides a wealth of adventure hooks¸ story starters¸ background information and rules for use in any Shadowrun campaign.
On the mean streets of 2058¸ even the toughest shadowrunners are just little fish in a big pond. The darkest depths of the underworld belong to those who have turned crime into an art form: the Mafia¸ the Yakuza¸ the Triads and the Seoulpa Rings. The Underworld Sourcebook reveals the darkest secrets of the 21st century"s organized-crime syndicates¸ as well as other influential players from street gangs to T-bird smugglers to the mysterious Ork Underground.
Underworld Sourcebook
Honor. Respect. Family.
The Underworld Sourcebook describes in detail the "Big Four" international crime syndicates: the Mafia¸ the Yakuza¸ the Triads and the Seoulpa Rings. Each syndicate's markets¸ business practices¸ traditions¸ histories and secret rituals are revealed¸ along with loads of informtion on gangs¸ terorists¸ assassins and other groups who rule the shadows through no law but their own.
The Underworld Sourcebook includes guidelines for building campaigns around organized crime and customizing them for local settings¸ and alternate campaign rules that allow players to play members of organized crime syndicates. It provides a wealth of adventure hooks¸ story starters¸ background information and rules for use in any Shadowrun campaign.